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Candyland pc game 1998 problems
Candyland pc game 1998 problems












  1. #Candyland pc game 1998 problems software#
  2. #Candyland pc game 1998 problems Pc#
  3. #Candyland pc game 1998 problems download#

I mean, their business model is basically the same one that slot machine makers (and drug dealers) have employed for about the last 100 years, and it still works pretty well if their profit numbers are anything to go by. Of course, they are only company number 3575423 trying to get the legal system to protect their failing business model instead of innovating

#Candyland pc game 1998 problems Pc#

The fix would be to get a better business model, not try and ban any and all related words from the app store (Banner Saga is on PC and Mac, not even on iOS or Android). It's in CCR's best interests, since it's a F2P business model, to make sure as little attention as possible goes to any other application, which means they can't allow anyone to ride on their curtails of app-store ratings. So yes, the situation is crazy, but there actually is a perverse logic to it. I don't agree with it, but I can see how the train of logic/lawyer-thought leads to the conclusion.

#Candyland pc game 1998 problems download#

All that noise does, arguably, delude CCR's mark, even if the game is completely unrelated, because if you even download one other game because it showed up in the list with CCR they now have to compete for your attention with it. And there are plenty of unscrupulous developers that would do exactly that, for exactly that reason. Anyone who puts out a game with the words 'candy', 'crush', or 'saga' in it is going to get an automatic bump in app-store rankings thanks to all the people searching for CCS. The problem is that app-store search is not a reasonable world.

candyland pc game 1998 problems

Which, to be sure, in a reasonable world I completely agree with you. See, people say 'how could you possibly make an argument that anything using the word candy, crush, or saga is damaging your mark'. King are pretty awful though for even trying for marks on "Candy" and "Saga" and then sending out legal threats when it was obvious they would never actually be able to "own" those words. It does solve the problem of a previously existing game with a very similar name existing though: Candy Crusher vs Candy Crush Saga. Owning a trademark on Candy Crusher won't help much in a trademark suit against something called CandySwipe. If that's no longer on iOS, then that's Apple's own fault, not the trademark system. They didn't acquire Candy Crusher to "shut down" CandySwipe. The guy who made CandySwipe seems to think he owns the word "Candy" now. I don't think it would take a genius to think of using "candy" as the theme. They both have similarities to other match-3 games. There's no evidence that they cloned CandySwipe. King is still dirt bags, don't think they changed their mind. Essentially stealing the game from the original developer.

candyland pc game 1998 problems

Yeah, they cloned a game called candy swipe then found and older game that was completely different than candy crush or candy swipe but were able to leverage to shut candy swipe down. I think King simply realised they had no real chance of getting a final approval from the USPTO for "Candy" or any real chance of defending that mark in court. Today was when those objections could be filed. Hasbro probably would have been one of the hundreds of companies who would have filed oppositions to the trademark of "Candy".

candyland pc game 1998 problems

Also, I'm guessing Hasbro actually does own a trademark on "Candyland" in the video games category since I would think they would make a video game version. I imagine that boardgames is one of them since they probably want a board game, just like "Angry Birds". No, King's trademark on "Candy" applied to an insanely long list of product categories (mugs, t-shirts, pants, dental products, etc.).

#Candyland pc game 1998 problems software#

Candyland's trademark falls within the scope of toys and (physical/board) games, while King's aborted one fell within the scope of computer software and (video/electronic) games. Unfortunately, it was never going to happen. I'm still wishing for Hasbro to bitchslap him by reminding him that Candyland predates him by over half a century.














Candyland pc game 1998 problems